The Power of EcoSystem™ with Native Instancing!

Carbon Scatter is the most simple and straightforward solution for creating complex and detailed populations using the native instancing technologies of 3ds Max, Maya, Cinema4D, Softimage or LightWave*.

The Carbon Scatter plug-ins integrate e-on’s patented EcoSystem™ algorithms directly inside leading CG applications, allowing you to populate your scenes with millions of native objects, and render them with your favorite renderer

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Free Carbon Scatter Open Beta For 3ds Max

The Carbon Scatter Open Beta is a free, fully functional version of Carbon Scatter for 3ds Max, for the mental ray™ and V-Ray™.

With the Open Beta, you can:

  • Use e-on’s patented EcoSystem™ algorithms inside of 3ds Max, using native mesh and proxies,
  • Populate your scenes with millions of instances and render them with mental ray or V-Ray,
  • Render images with no size limit nor watermarks, and
  • Save your work for future use.

The Open Beta of Carbon Scatter is a free, non limited version of Carbon Scatter that you can use as much as you like for the duration of the beta period. You may not use the Open Beta after the product is released commercially.

You are welcome to use the Open Beta for commercial work.

Compatibility

Carbon Scatter currently works with the mental ray™ and V-Ray™ renderers for 3ds Max 2009, 2010 and 2011.

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